Call of Juarez: The Cartel is a first person shooter and sequel to both Call of Juarez and its prequel Call of Juarez: Bound in Blood. The game is set in 2011 instead of the 1800s like the previous titles, and is a portrayal of the Neo-Western genre. Released for Xbox 360 and PS3 on July 19th 2011 and for PC on September 13th, it received mixed to negative reviews. See the review here.
Contents
- 1 Gameplay
- 2 Multiplayer
- 2.1 Maps
- 3 Campaign
- 4 Characters
- 5 Weapons
- 6 Secrets
- 6.1 Chapter 1
- 6.2 Chapter 2
- 6.3 Chapter 3
- 6.4 Chapter 4
- 6.5 Chapter 5
- 6.6 Chapter 6
- 6.7 Chapter 7
- 6.8 Chapter 8
- 6.9 Chapter 9
- 6.10 Chapter 10
- 6.11 Chapter 11
- 6.12 Chapter 12
- 6.13 Chapter 13
- 6.14 Chapter 14
- 6.15 Chapter 15
- 7 Achievements
- 8 Trivia
Gameplay
The Cartel utilizes Techland's Chrome Engine 5.
Multiplayer
Multiplayer contains Two game modes. Standard Team Deathmatch, and objective based game modes. Unlike previous games, players can select character skins (similar to the original Call of Juarez), and select a weapon loadout. There are no longer Character Classes.
Maps
There are Two main maps, and then in Team Deathmatch, The maps are split into four smaller maps.
Campaign
On July 4, 2011, the offices of the Drug Enforcement Administration are bombed by unknown assailants. Assistant Deputy Director Shane Dickson enlists Ben McCall, along with FBI agent Kimberly Evans and DEA agent Eddie Guerra to track down the culprits, with the Mendoza Cartel and Antonio Alvarez as prime suspects. She informs them of the late Patrick Stone, who was investigating the Cartel up until his death in the bombing. They are also tasked with protecting Stone's only daughter, Jessica, a key informant in the investigation, whom they place under witness protection. Kim reveals that the Cartel has been purchasing military-grade hardware from an unknown source.
The trio proceeds to strike at the Cartel through their distributors—domestic street gangs, such as Araña and the Rolling 50’s, and clash in skirmishes with Araña's rivals, the Vatos Locos. The team burn cannabis fields, raid a gang house, disrupt a sex trafficking ring (which also was housing shipments of cannabis), and intercept a large shipment of cash following an extensive car chase and gunfight.
At Eddie's behest, the team decides to move Jessica to a different safe house across the city in a car driven by one Sergeant Dempsey. Almost immediately, they are intercepted by Araña gangsters and chased along the freeway until their car is hit by a semi truck. Dempsey is killed, but the rest manage to escape in stolen transportation. Realizing that someone let slip their plans, they resolve to trust no one—not even each other—until their mission is complete.
Afterwards, they find a number for Stone's retired acquaintance, Kevin Donleavy, who received a package upon his death. They arrange a meeting at the Panorama nightclub, but upon arrival Ben notices Alvarez among the crowd. After approaching her at the bar and handing her a key, Donleavy is killed by a sniper, uttering only the words "Eagle Pass" before dying. Jessica flees the scene in terror, with Alvarez in pursuit; despite their best efforts, the three are unable to find her afterwards.
Eddie and Kim learn that Jesús Mendoza, son of Cartel boss Juan Mendoza, is headed to Los Angeles in response to the stolen money delivery. Realizing that abducting Jesús would lead them to the Cartel's arms dealer and grant them a powerful bargaining chip, Eddie asks his street dealer, Hector, to tell Araña to mark anyone asking about the stolen cash, then convinces another dealer, Flaco, to contact Araña about the exact topic. Armed thugs promptly arrive and execute Flaco, and retreat to the El Dorado nightclub to inform their guest, unaware they are being followed; there, the agents fight through Araña gang members and chase down Jesús, stowing him into the trunk of their van.
Ben interrogates Jesús about the Cartel, learning that Alvarez has indeed captured Jessica, and that Jesús was to meet with Michael Duke, CEO of the bankrupt PMC Peacekeepers International, and the Cartel's contact for high-end weaponry; satisfied, they lock Jesús inside a development building.
The next day, the trio rendezvous with Duke at a ghost town (in Jesús' stead, Eddie dressed as Jesús, Kim as his escort and Ben as "Harris", a weapons expert. However, Duke reveals Alvarez has arrived, as well; Alvarez recognizes them immediately, but sardonically plays along with their disguises. After a weapons demonstration and unexpectedly dangerous live-fire exercise, Duke rejects the Cartel's payment, and states his new price—Monteczuma's legendary treasure, The Gold of Juarez, long since unearthed and relocated to the National Museum in Juarez, Mexico.
That night, gangsters attack the team at their motel, demolishing the walls with a wrecking ball. Despite his multiple attempts at escape, the agents retrieve Jesús and bring him to the Mexican border in exchange for Jessica. However, as the two hostages pass, Alvarez shoots them both with a sniper rifle, killing Jesús and wounding Jessica. The team manages to rescue her, but she soon dies. After an argument in which Ben reveals that Kim shot Donleavy, Eddie then reveals to the rest of the team that Donleavy gave him a key to "Eagle Pass" earlier.
The team use the key to open a locker at a bus station, inside is the package that Donleavy mentioned, which turns out to be a cd that Patrick Stone recorded, on the cd, Patrick says that Shane Dickson is corrupt and was the one who introduced Michael Duke to the Mendoza Cartel, he expresses regret at not testifying against Alvarez back in Vietnam (where Alvarez was tried for raping and murdering a Vietnamese civilian in Saigon back in 1972, but was deemed innocent) and reveals that Ben is the only person he trusted to look after Jess.
Soon after, the team head to a farmhouse and after fighting through some thugs, find a secret underground smuggling passage, the tunnel leads them under the border to an old fort (Juarez' Alcazar) where Mendoza and Duke's men are loading up the Gold of Juarez into trucks, the team manage to kill all the men and then decide to plot Duke and Mendoza against one another by taking the Gold and pinning it on Duke via text message and sending Duke a letter about Mendoza deciding to take the weapons and the Gold all for himself.
The next day, the team plans to capture Mendoza at Jesús' funeral, but Duke's men arrive and the team chase after Mendoza, fighting both men's armies until they corner him in a church. Duke then tries to kill Mendoza himself in an attack chopper, which the team manages to destroy, killing Duke in the process. They then chase after Mendoza, only for Alvarez to show up and rescue him.
The team then storms Mendoza's hacienda, killing more of his men and finally manage to corner Mendoza, who promptly surrenders. Ben tries to strong-arm him into testifying, only for Mendoza to be killed by an unmanned aircraft drone, which fires upon the rest of the team, who realize that Dickson must've sent the drone after them in order to cover up her tracks. Ben says that Alvarez is the only one left who can testify to Dickson's involvement. The team chase him into a cellar, where they split into three paths. Kim and Eddie are contacted by their superiors who encourage them to kill off their teammates, while Dickson orders Ben to walk away, or "things will go badly" for him. The team manages to corner Alvarez, who reveals that Eddie's debts have been paid off in exchange for his agency to hold him responsible for his illegal actions, Kim reveals that Alvarez is a federal informant and was their link to the Cartel. Ben wants to kill Alavarez in retaliation for his crimes, Kim wants Alvarez alive so Dickson and Watters can go to prison and Eddie wants to split the drug money three ways where they can start with a clean slate.
The team engage in a Mexican stand-off and the player is presented with a choice to either kill his/her teammates or decide not to fight, choosing to kill your teammates results in Alvarez detonating a grenade and escaping, after which you kill your teammates and get different fates for each character, Ben goes to prison while the US prepares to go to war with Mexico, Kim slaps Dickson after being awarded a medal, and is apprehended, and Eddie gets killed (presumably by the person who was blackmailing him). If you choose not to fight, the team lets Alvarez live.
Later on, Alvarez testifies against Dickson's involvement, resulting in her arrest. Eddie and Kim both end up in jail for their actions and Ben is shown placing flowers on Patrick and Jessica's grave, and pulling out a Bible, finally seeking redemption.
Characters
- Ben McCall
- Eddie Guerra
- Kim Evans
Weapons
- Pistols:
- Jericho
- Eagle
- Five Seven
- Mosquito
- Makarov
- USP
- S 5906
- 92FS
- B99
- Revolvers:
- PPC
- PPC Scoped
- Bull
- Model 29
- GP100
- Submachine Guns:
- TMP
- MP5
- U.Z.I.
- Skorpion
- Shotguns:
- AS-12
- M4
- R870
- M500
- Assault Rifles:
- AK
- FX-5
- K416
- FAL
- Heavy Machine Guns:
- M60
- PKM
- Sniper Rifles:
- M24
- SVD
Secrets
Chapter 1
Eddie Guerra
- ITEM: after destroying both tents and going uphill you will reach a lifter just like on the ski slopes. Before going down its on the outer right corner
- ITEM: after going down the lift rope its on the left on top of a big crate
- ITEM: its close by to the first bomb planting behind it to the right, on top of a crate near the base of the house
- ITEM: its inside the last house (where you plant 2 bombs)
Ben McCall
- ITEM: right after you go down the rope it's on the right next to the van
- ITEM: right after the first one and you open the fenced door it's on the corner where the rope ends, on the left
- ITEM: after 2nd one you go up into a mansion, it's the house on the right the door is open.
- ITEM: after the above you have to plant 2 bombs, from the bomb on the right take the path on the left, it's on the corner on top of a crate
Kim Evans
- ITEM: after destroying both tents and sliding down the slope, turn around it's on top of a crate
- ITEM: it's in area where you plant 2 bombs, the very first house on the right on the porch
- ITEM: same area as above, behind second bomb that you plant
- ITEM: same area as above, inside the house on the left connected to the first bomb that you plant
Chapter 2
Eddie Guerra
- ITEM: as you enter the house and fist fight, same first room
- ITEM: from room above go through the door and make a left, open the door, its near the window
- ITEM: same house on 2nd floor, as you go up the steps its in the room on the right
- ITEM: after you leave the above house and continue through the tight driveway, eventually there will be a white SUV and you have to make a left, as soon as you make a left there will be a garage, its in wooden shelf next to some pistol ammo (its right before you fight a small wave of enemies with lots of cars around them)
- ITEM: the second house you get into, its in the 2nd room on the right as you enter the house
- AGENDA: after leaving the 2nd house and performed the cover-to-cover and go down the alley you will see the agenda on your map as a red dot
- ITEM: same place as agenda
Ben McCall
- ITEM: 1st house; after fist fight its on the bench next to the stairs leading to the 2nd floor
- ITEM: 1st house; from above item instead of going up the stairs go left and into the first room on the left, its inside that room
- AGENDA: after you fist fight 3 enemies instead of going up the step to the second floor got straight into the next room and pick up the wallet.
- ITEM: After you leave the first house you will be going down back alleys;You will come to a white SUV blocking the path where you have to go left item is on a bookcase/shelf
- ITEM: 2nd house; as you enter go straight all the way on the far right corner, on a recliner
- ITEM: 2nd house; as you enter its in the room on the far left side
- ITEM: after cover-to-cover run go down the alley and make a right, at the corner instead of making another right go straight in the open door
Kim Evans
- AGENDA: 1st main house, before going upstairs, room to the right.
- ITEM: 1st main house, room to the left at the back, gun on wooden unit next to the cooker
- ITEM: 1st main house, the room with the money in upstairs, just as you walk in
- ITEM: 1st main house, room across from the money, there is another gun
- ITEM: 2nd main house, gun left room at the front
- ITEM: After entering alley and turning the corner, head into the building straight in front, pass two doors on the right, go left
- ITEM: The last one is in a car park (full of cars, cant be missed) on the right hand side, near some bins
Chapter 3
Eddie Guerra
- ITEM: once you enter Candy Store club, and have to go up the steps to the Private area before going through the door and up the steps its on the left corner
- ITEM: Private Area, after going up the 2nd set of stairs its in the 2nd room on the right
- ITEM: in the next room on the right from above item location
- ITEM: after the cover-to-cover sequence you will cross the street, simply follow the checkpoint marker, cannot miss it, its on the right
- ITEM: after above item you will encounter waves of enemies, its the 2nd wave you encounter where there are 2 enemies on the roofs, its in the in a garage with the door closed (left door)
- ITEM: same area as above but the closed garage door room on the right
Ben McCall
- ITEM: after following Dolores into the club and going down the stairs she will eventually stop in front of a pole dancer, from here look on the far right corner
- ITEM: where you stopped with Dolores there is a bar, its on the far left on the bar
- AGENDA: after you enter the club and follow Dolores make sure you speak to her afterwards. She will be located in a room to the right of the bar
- ITEM: after going up the stairs and passing the first set of bouncers, its in the first room on the right
- ITEM: after beating the bouncer and going up another set of stairs, its on the first room on the right
- ITEM: after Team Entry, its in the room on the desk
- ITEM: after the cover-to-cover and you cross the street you will come across some garages, the item will be located in the area where you have enemies shooting at you from the roof, its in a garage on the left of the roof enemies
Kim Evans
- ITEM: In the club, right of the bar, room, on last table.
- ITEM: Upstairs past the bouncers, 1st room on the right, on the chair
- ITEM: 2nd floor, 2nd room on left, around corner, on the dresser
- AGENDA: In the office after team entry, main desk, safe
- ITEM: Later on in the level, after the team cover sequence, behind the cars the enemies where
- ITEM: When entering the garage a from point above, go left and straight into the doorway ahead, on desk
- ITEM: From above, head out and around into the next garage, in left door, left again, the garage shutter is half down, gun is on some metal drawers
Chapter 4
Eddie Guerra
- ITEM: after you get out of the car its in the control room
- ITEM: after you go up the steps for the first time and encounter 2 enemies, pass the door and more enemies, its in same area on far left corner on top of a crate
- AGENDA: after going down the steps (fire escape metal steps) you will be in a big open area with enemies kill them and go forward and you will get a red icon on map go there and shoot the barrel
- ITEM: shortly after completing the agenda follow your checkpoint path, it will be on a yellow forklift vehicle
- ITEM: after the sniper area and before going inside the next warehouse there is a small alley, there are 3 SUV's and 1 forklift parked there, its at the end
- ITEM: after 2nd ship explosion there will be a cover-to-cover sequence, its in the room with the 3 enemies that were shooting at you during the sequence
- ITEM: after you encounter the hostages in the van and perform the Team Entry, its in the first room on the right
Ben McCall
- ITEM: after your 2nd vehicle ride you will get out at a police blockade on the docks, when performing the cover-to-cover action its at the last cover on the yellow forklift
- ITEM: its before the 1st ship explosion, on a yellow movable transformer
- ITEM: its on the crane where the sniper was shooting from.
- ITEM: after the sniper you will enter the 2nd warehouse, after clearing the first big room with enemies and go up the stairs to the next room you will see a yellow forklift on the left, its on it
- ITEM: 2nd ship explosion, pass the chain fence & turn left
- ITEM: after the Team Entry, door on the left in the hallway
Kim Evans
- ITEM: After entering the warehouse, next to ‘keep clear’ doorway, on the bottom of the metal shelving
- ITEM: On a yellow generator in the middle of the room (up from the empty warehouse)
- ITEM: Just before heading outside again and down the fire escape, on shelving to the left
- AGENDA: Sample of Drugs. When entering the main red door warehouse, there is a cage/mesh room on the right hand side
- ITEM: Same warehouse as above, upstairs on the left before the door, on table to the right
- ITEM: At the team cover sequence there are shutters open on the right, just up a small ramp way, in there on a box
- ITEM: After team entry, into the warehouse, the second small room on the left, gun on crate
Chapter 5
Eddie Guerra
- ITEM: after gas station gun fight and you past it, it's infront of you if you walk straight to the little house (security-guard-like room)
- ITEM: when you are in the moving the money area, it's on the side of one of the enemies SUV's that is located in front of the big truck
Ben McCall
- ITEM: gas station fight, at the end next to a big truck
- ITEM: right after the pursuit its on a big rock, where you fight a wave of enemies that come from 2 SUV's.
Kim Evans
- ITEM: 1st gun fight in the car park past the trucks and on the metal stairs
- AGENDA: The guy is hiding straight from the stairs above
- ITEM: during the part where the other 2 players grab the money and move it from one truck to another and you have to go up the metal steps to follow the bad guy, in the car park on a tipped over wheelie bin.
Chapter 6
Eddie Guerra
- ITEM: as soon as level starts and you go down the steps to street level at end of step make a left its in the corner
- AGENDA: from above when you have to get into the car wait for everybody to get in the car then go around the back of the car and press to crouch down and press & hold to plant the device
- ITEM: after you get the Rubber Duck trophy you will get off the car and continue on foot, after you through the first house and make a right you will see it on the ground next to an street light pole, its on the corner right before you get into the vehicle again
Ben McCall
- ITEM: after you get out of the car and get into the alley it will be on the right next to some yellow/gray barrels.
- ITEM: go to the end of the alley its on the left corner, at this point you should trigger some enemies coming from behind you.
Kim Evans
- ITEM: After the crash, head to the alley and its in the doorway to the right
- ITEM: After the alley gun fight, head through the building, after you come out, its on the floor ahead on the ground just to the left by the dumpster
Chapter 7
Eddie Guerra
- ITEM: after entering the club go outside on the open roof patio make a left its on a table
- ITEM: after the first gun fight, its where the enemies were on the left next to the door
- ITEM: its at the 5th wave of enemies, basically after you have entered and left the 2nd building you will encounter about 4 - 5 enemies its on the far left on top of a air vents (where an enemy was)
- ITEM: after the first roof garage you will go into another garage with waves of enemies, its on the right as soon as you go through the door into the closed roof parking lot.
- ITEM: you will see it on top of a wooden crate when you have to do the run & cover moves, first complete the run & cover and kill the enemies then go back to get it
- ITEM: after the above you will get into another warehouse with a wave of enemies, after you kill them you will have to pen a big red metal door, as soon as you open it go next to the yellow forklift on the left
Ben McCall
- AGENDA: As soon as you get a phone call from Suzie and enter the club go left and you will see a woman in the dark. Speak to her to complete agenda
- ITEM: after you enter the club, its on the right where the outdoor bar/dance floor is.
- ITEM: after you leave the club & fight on rooftops, its on the left of the 2nd wave next to some vents
- ITEM: 2nd rooftop fights, its right before you pass through the 3 pipe bridge connecting the 2 buildings
- ITEM: After you go up the pipes go all the way to the back
- ITEM: shortly before the cover-to-cover sequence, its on the right, its on a trash can
- ITEM: right after you open the big red doors from inside the warehouse make a right, its on green trash can on the left
Kim Evans
- ITEM: When going the opposite way at the start, before the door to the far right is a green wheelie bin, gun on top
- ITEM: After jumping to the last rooftop, after sniping it’s by the wire fence before going down the fire escape
- ITEM: From bottom of the fire escape, head left across to 3 green wheelie bins, gun here
- ITEM: rom above, go along to the warehouse with red door, by the blue van there’s a fork lift truck, behind that on a box marked ‘fragile’
- ITEM: After the team cover sequence, head into the warehouse, where its dark, gun is to the right after entering
- ITEM: When you are fighting, you'll see a forklift and a ramp. You'll see the eye icon pop up. Follow it to the item.
Chapter 8
Eddie Guerra
- ITEM: on the bench where the suspects car stopped
- ITEM: right after the cutscene with the pole dancers there will be a gun fight, its on bar on the left
- ITEM: after the fight below go to the 2nd floor its on the table right before the next door that you have to go through
- ITEM: from above item go through the door its on a table on the left before the next door (right before the Team Entry)
- ITEM: after completing the Team Entry its right before the run to next cover part
- ITEM: after completing the 2nd Team Entry go to your next checkpoint, cannot miss it
Ben McCall
- ITEM: when you get through the back door of the club at the booth all the way down on the left
- AGEDA: talk to the hooker at the bar at the very back of the dance floor
- ITEM: on the second floor on the table just left of the bead door (watch the stripper for 30 seconds for another cheevo)
- ITEM: on the first table to the right when the gunfight starts
- ITEM: after you kick the door, on a table in the middle of the room
- ITEM: on the bar to the right in the next room
- ITEM: on the far end of the bar past the dance floor
Kim Evans
- ITEM: After following the car and beating the 4 bouncers, on the window sill opposite the backdoor to the disco
- ITEM: After entering, on the red chair to the right
- ITEM: After crossing the disco floor and going upstairs, turn around, on the far table
- ITEM: After the cut scene with Je’sus, shoot the guys, head upstairs, turn left and on the table below neon ‘hot ride’ sign
- AGENDA: Free prisoner. The room before the team entry door to the right, shoot the lock of the guys wrists
- ITEM: In the alley with the helicopter, on a green wheelie bin to the left side
- ITEM: From above. A few steps up and to the right on a barrel
Chapter 9
Eddie Guerra
- ITEM: after the shooting practice just follow the checkpoint marker it will be on the ground next to some wooden crates right before you have to make a left
- ITEM: its right next to where you kill your first enemy in the level
- ITEM: after the wooden walkway that goes off the cliff and there is a dead person on the ground you will open the gates and kill 2 enemies its next to the enemy on the left corner
- ITEM: when you fight the waves of enemies on the streets when going for the saloon, after about 3rd or 4th wave (right before the small wooden stud bridge) on the left side there will be a stack of wooden crates, its on the ground next to them. If you see the 2 white Hummers you have gone too far
- AGENDA: after above item you will come in a open space with a lot of cars there you will get the secret agenda and you have to find a old gun inside the saloon on the left of the 2 white Hummers, in the saloon behind the bar
Ben McCall
- ITEM: after the cutscenes and the shooting exercise, you will go up the street, it will be on the left
- ITEM: after your first enemies, follow the checkpoints it will be next to a horse carriage
- ITEM: after you pass the wooden scaffold, its in the barn with the dead person, to get it successfully open the doors and go back to it.
- AGENDA: its on the left, after opening the barn doors from above item.
- ITEM: after reaching the main street that goes to the saloon and passing the small wooden bridge it will be on the right
Kim Evans
- ITEM: As soon as you start, after the sniping, on the floor next to the white humvee
- ITEM: Head up the road/pathway until you reach the crack in the floor, turn left, go through between the houses, by the tree/water pump
- ITEM: Later on, After the phone call, head to the checkpoint, through the broken brick wall on the floor to the right, just inside
- ITEM: On the way back to where the level started, the road path with the crack, just on past the broken chimney stack there is a pile of boxes near the edge of the cliff, the gun is on them
- AGENDA: Antique gun. Can be picked up while in the big building where the main gun fight happens (the one that falls from the cliff), go to the corner of the room where the green ammo crates are and pick it up, or go around when back outside
Chapter 10
Eddie Guerra
- ITEM: after you get out of the Motel, basically its outside of your motel room on a concrete with a plant
- ITEM: its on opposite site of the motel that you came out off where there are stairs to go to 2nd floor of motel, behind it there is a dumpster, its on the barrel
- ITEM:its in a motel room on the left right before the houses construction site
- ITEM: same as above but in a room on the right side of the motel
- ITEM: after you enter the 2nd unfinished house make a left (while inside the house) its on a outside air-conditioner unit
- ITEM:its in the house right before the cover-to-cover sequence, to room on the right corner
Ben McCall
- ITEM: after the shooting and explosion in the beginning and a exit opens up with a timer (40 sec to escape) its in the first room that you will enter while trying to escape, on the far right corner next to the TV
- ITEM: when you encounter the 2nd wave of enemies (motel rooms across from each but have only 1 floor; 2nd part), its in the first room on the left with the door open
- ITEM: (not sure for this but) same are as above item except in one of the rooms on the right part of the motels
- ITEM: shortly after you get out of the 2nd unfinished house (house with wooden columns only) there will be a yellow forklift on the left, its on it
- ITEM: same room where the Team Entry starts, look on the window on the right
- ITEM: after Team Entry and clearing all the enemies, its in the next house, after you enter make a right and pass through the door and so straight instead of left, its on the corner on the unfinished wall
Kim Evans
- ITEM: After leaving the room head to the checkpoint, on the way, Ground floor room to the left, the door by a red car/red drinks machine, in there by the TV
- ITEM: After checkpoint and into the next hotel/car park section, room on the right hand side4th door up, there are bags on a trolley by it, in there
- AGENDA: Carlos Cell Phone. Second door from the end, on the left hand side, cell phone is on the floor
- ITEM: After heading into the half build wooden structures there is a gun on a pile of wooden planks next to 2 portable toilets on the right hand side. By container ‘9’
- ITEM: After the above, head inside the wooden structures and stay to the left, there will be a wooden doorway, go in and straight ahead there is another gun on a pile of wooden planks
- ITEM: After team entry, go left and its on 2 white generator type boxes, there is a billboard above
- ITEM:From above, carry on through the doorway, go right then turn right again, shoot the planks of wood off the doorway to access the room, gun is on cement bags in the corner
Chapter 11
Eddie Guerra
- ITEM: after the sniper shots & and going downhill while killing the enemies its right behind the first car you encounter (white Hummer)
- ITEM: after the downhill car drive at the end you will be inside a trailer, its in there where light machine gun (M60) is. Get it after the helicopter battle is over
Ben McCall
- ITEM: outside the back of the trailer you hide in next to the entrance
- ITEM: outside the back of the trailer you hide in next to the other entrance
Kim Evans
- ITEM: When heading down the mountain after the 1st gun fight, between the 2 cars you pass to get to the car you drive
- ITEM: After the driving sequence, From the trailer there is a blue van to the right, gun is behind it
Chapter 12
Eddie Guerra
- ITEM: after you reach the farm and open the barn door toward the house make a hard right its behind a SUV
- ITEM: after you get into house while getting there with cover to cover, as you enter its in the room on the right
- ITEM: after the basement Team Entry go in the opposite room of the Team Entry room on the left
- ITEM: its in the Team Entry room from above
- ITEM: its in your way shortly after you get the The Border Crossed Us! trophy
- ITEM: after you get out of the tunnel into a cellar of a house at the first intersection make a left, its at the end
- AGENDA: after you make the Team Entry from the cellar its on the left corner next to some open wooden boxes with artifacts
Ben McCall
- ITEM: after you shoot the chain of the door in the barn and start the big gunfight in the open area, its in the back of a black van in the middle of the open area
- ITEM: inside the big house where the gunfight occurs, its in the the back in the room on the right on a shelf between 2 windows
- ITEM: in the center path of the first tunnels
- ITEM: after you exit the tunnels, its on the left (on a barrel) as soon as you open the door when you enter the cellar for the 1st time
- ITEM: after the Team Entry from the cellar into the courtyard, go straight (do not go up the stairs) its behind the column that is in a straight line from the Team Entry point
- AGENDA: its in the same courtyard after the Team Entry, its on some wooden boxes to the left of the stairs, complete once you clear out the courtyard, the agenda will appear as a red dot on map
- ITEM: after you go upstairs, in the room to the left on a window
Kim Evans
- ITEM: At the start after going through the gate, under the water tower, opposite the barn
- ITEM: On the floor next to the little green shed, to the left in the main house and burning barn area
- ITEM: In main house opposite the burning barn, in the blue toilet room upstairs
- ITEM: After exiting the tunnels, through the door, you’ll see two large brown kegs/barrels, the gun is in the room opposite on wooden planks
- ITEM: In the courtyard, go up the stairs and right around to a door on the opposite side, just oin the floor when you open the door
- ITEM: In the last section with the red truck and the ammo/weapon dump, in front of the barn on the floor, in the middle of the area, next to a van
Chapter 13
Eddie Guerra
- ITEM: after entering the cemetery its on a bench on the right, before the helicopter shows up
- ITEM: its shortly after above item, its on the right side next to a tomb stone
- ITEM: shortly after above item, its on the main path of the cemetery cannot be missed, on the right side next to a tomb stone
- ITEM: after above item you will see a vehicle its shorty after on the main path (all of items are after you enter the cemetery leave through the exit for another cover to cover part)
Ben McCall
- ITEM: after you enter the cemetery and kill about 3 waves of enemies you will go down your first set of stairs then up some stairs, it will be on the left after that
- ITEM: after you go up another set of stairs it will be straight in front of you before making left on the path
- ITEM: shortly after above item and going through the open archway door it will be on the left on a wooden bench
- ITEM: after the cover-to-cover sequence its where the enemies were shooting at you from during that sequence
Kim Evans
- ITEM: On a grave to the left when you see the helicopter near the start while in the graveyard
- ITEM: As you go on, you will see red’ish walls with a notice board on the left of the gateway, in this area, on the right in front of the next archway to go through, it’s on a grave
- AGENDA: GPS Bug. As you exit the graveyard, the car on the left
- ITEM: When facing the church, at the front, on the left
- ITEM: On the left as you enter the church
Chapter 14
Eddie Guerra
- ITEM: as soon as the car chase ends you will have about 3 enemies after you kill them its on the left from the yellow Hummer
- ITEM: shortly after the pursuit on vehicle ends you will get into a gun fight in a path downward and have to make a right up the steps to the checkpoint, do not go right make a left and it will be on the ground next to a door.
- AGENDA: after Team Entry kill all enemies in the bar then go through the door and before making a left open the door in front of you and close it behind you so that your partners do not see you.
- ITEM: after the agenda and the checkpoint autosave you will enter a road with cars on it, enter the door on the right next to the red car, its around the corner, between a wooden box marked "fragile" and a black trash bag
- ITEM: in marketplace after about 3rd or 4th wave there will be an alleyway on the left with a white Hummer parked there, its on the bench next to the Hummer; its shortly before earning the Protect and serve trophy
Ben McCall
- ITEM: after the car pursuit ends and you get out of the car it will be on the left on a bench
- ITEM: after above item you will encounter a downhill street with enemies there will be an open door on the left midway down that street, go through it to another open street, its on the left corner
- ITEM: when you reach the Team Entry point dont go in just yet, from outside go up the steps on the right, its above the Team Entry point
- AGENDA: in the marketplace, its next to the 2nd wave of enemies, on the far left corner, go through the door
- ITEM: Keep going all the way to the north (back end) of the market on a park bench and a white truck
Kim Evans
- ITEM: After the car chase, you’ll start and see a blue stall, turn around and head to the wall with blue paint, red arch’s next to it, the guns on the floor
- ITEM: After going downhill and up red stairway, go up the next stairway as well, turn left and straight ahead it’s on the floor next to 2 bins
- AGENDA: After exiting the cantina, left, door by red car, go in then left door. The guy is in there
- ITEM: When entering the main market, go straight then right, then right again, through an opening, in the corner y some bins and bin bags the gun is on the floor
- ITEM: When you reach the team cover sequence its around the corner in front of the red archways
Chapter 15
Eddie Guerra
- ITEM: after the first Team Entry and you clean all the enemies up to the Mansion, once you reach the path intersection, right before that make a right up the steps then left, its around the right corner (its on opposite side of the path from the swimming pool)
- ITEM: after second Team Entry and going up the steps open the door then go back and make a right and go all the way down its on a cabinet
- ITEM: after second Team Entry (enter the Mansion building) and go up the steps and open the door, go into the left room, its on the table there
- ITEM: after clearing out the courtyard inside the Mansion go through the door and kill all enemies, go inside the room on the right and to the next room, its on the table on the right
- AGENDA: before the third Team Entry go right and open the door, its on a cabinet, a budda looking statue.
- ITEM: after the helicopter and clearing the courtyard just follow your partners, soon after entering and exiting the building it will be on the right side of the path on sofa couch (its right before the first gazebo)
- ITEM: after above and getting into the building (away from the unmanned drones) its on your path on the left
Ben McCall
- ITEM: after killing the 3 enemies during your 2nd Team Entry its next to the fountain near the enemies.
- AGENDA: after clearing your first inner courtyard pass through the door, make a right instead of left and you will go into a room with a safe in the wall, open it
- ITEM: shortly after the agenda, its in the room with your next enemies
- ITEM: before the 3rd Team Entry (into the courtyard with helicopter) there is a door on your right
- ITEM: After your 3rd team entry go left up the stairs and into the bedroom; Its on a stand
- ITEM: While getting bombarded when you see the two trees split together it is behind them, after the two Gazebo's
- ITEM: after you escape (by running from gazebo to gazebo) the unmanned areal vehicle that shoots at you and reach the checkpoint, you will be in a long hallway with enemies, its on the right at the end of the hallway
Kim Evans
- ITEM: Once you get onto the outside walkway of the mansion with pillars - leading to the courtyard, turn around and its on the table next to the yellow chair
- ITEM: In the courtyard, right side, again on a table next to a yellow chair
- ITEM: After the courtyard, fight your way down the corridor, in room to the left on white table with 4 white chairs
- ITEM: Before the team entry, open the door on the right, the gun is on the far side of the room
- AGENDA: in the courtyard with the helicopter, from where you would get the M60 weapon go up the stairs on your right, its in the room on your right
- ITEM: While taking cover from the drone, it’s on the right under cover next to the orange/tan building in an alcove just before the white stairs
- ITEM: In the garage car park, at the back on the right, on table by tool box
Achievements
For a full list of achievements, see Achievements/Trophies article.
Trivia
- The Cartel is the first game in the series to be set in the 21st century.
- It is also the first game developed by Techland to run on Chrome Engine 5.
- The Cartel is the first game in the series to use Secret Agendas
- The Cartel is the first game in the series to use co-op.
- The events of the game span 25 days.
- The game is the second game in the series to have blood splatter (which was absent in Bound in Blood). It is also the first game in the series to have blood on enemies when shot (excluding the PC version of Call of Juarez).
- The game is also the first game in the series to have weapon melee.
- The Cartel is the first game to let the player use concentration mode with any weapon.
- The Cartel is no longer sold digitally because of a publishing dispute between Techland and Ubisoft.